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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Evaluation > API/Runtime/MovieScene/Evaluation/PreAnimatedState > API/Runtime/MovieScene/Evaluation/PreAnimatedState/FScopedPreAnimat-
| Type | Name | Description | |
|---|---|---|---|
FScopedPreAnimatedCaptureSource
(
UMovieSceneEntitySystemLinker* InLinker, |
Construct this capture source from a track instance input (UMovieSceneTrackInstance + FMovieSceneTrackInstanceInput) and whether this should restore state when the template is finished | ||
FScopedPreAnimatedCaptureSource
(
FMovieScenePreAnimatedState* InPreAnimatedState, |
Construct this capture source from a template (FMovieSceneEvalTemplate) evaluation key, and whether this should restore state when the template is finished | ||
FScopedPreAnimatedCaptureSource
(
UMovieSceneEntitySystemLinker* InLinker, |
Construct this capture source from a track instance (UMovieSceneTrackInstance) and whether this should restore state when the template is finished | ||
FScopedPreAnimatedCaptureSource
(
FMovieScenePreAnimatedState* InPreAnimatedState, |
Construct this capture source from an evaluation hook (UMovieSceneEvaluationHookSection), its SequenceID, and whether this should restore state when the template is finished |