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  2. ULiveLinkRole::GetBlueprintDataStruct

ULiveLinkRole::GetBlueprintDataStruct

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API > API/Runtime > API/Runtime/LiveLinkInterface > API/Runtime/LiveLinkInterface/ULiveLinkRole

  • ULiveLinkRole::GetBlueprintDataStruct()
  • ULiveLinkAnimationRole::GetBlueprintDataStruct()
  • ULiveLinkBasicRole::GetBlueprintDataStruct()
  • ULiveLinkAnimationRole::GetBlueprintDataStruct()
  • ULiveLinkCameraRole::GetBlueprintDataStruct()
  • ULiveLinkInputDeviceRole::GetBlueprintDataStruct()
  • ULiveLinkLightRole::GetBlueprintDataStruct()
  • ULiveLinkTransformRole::GetBlueprintDataStruct()
  • ULiveLinkCameraRole::GetBlueprintDataStruct()
  • ULiveLinkLightRole::GetBlueprintDataStruct()
  • ULiveLinkCameraRole::GetBlueprintDataStruct()
  • ULiveLinkInputDeviceRole::GetBlueprintDataStruct()
  • ULiveLinkLightRole::GetBlueprintDataStruct()
  • ULiveLinkTransformRole::GetBlueprintDataStruct()
  • ULiveLinkCameraRole::GetBlueprintDataStruct()
  • ULiveLinkLightRole::GetBlueprintDataStruct()

References

   
Module LiveLinkInterface
Header /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkRole.h
Include #include "LiveLinkRole.h"
virtual UScriptStruct * GetBlueprintDataStruct() const  

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