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API > API/Runtime > API/Runtime/LiveLinkInterface
| |
|
| Name |
FLiveLinkMetaData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkTypes.h |
| Include Path |
#include "LiveLinkTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FLiveLinkMetaData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| SceneTime |
FQualifiedFrameTime |
|
LiveLinkTypes.h |
- EditAnywhere
- BlueprintReadWrite
- Category="LiveLink"
|
| StringMetaData |
TMap< FName, FString > |
|
LiveLinkTypes.h |
- EditAnywhere
- BlueprintReadWrite
- Category="LiveLink"
|