Navigation
API > API/Runtime > API/Runtime/Landscape
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- ULandscapeGrassType
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeGrassType.h |
| Include | #include "LandscapeGrassType.h" |
Syntax
class ULandscapeGrassType : public UObject
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bEnableDensityScaling | Whether this grass type should be affected by the Engine Scalability system's Foliage grass.DensityScale setting. | |
| TArray< FGrassVariety > | GrassVarieties |
Constructors
| Type | Name | Description | |
|---|---|---|---|
ULandscapeGrassType
(
const FObjectInitializer& ObjectInitializer |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally | |
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | AlignToSurface_DEPRECATED | ||
| int32 | EndCullDistance_DEPRECATED | ||
| float | GrassDensity_DEPRECATED | ||
| TObjectPtr< UStaticMesh > | GrassMesh_DEPRECATED | ||
| float | PlacementJitter_DEPRECATED | ||
| bool | RandomRotation_DEPRECATED | ||
| int32 | StartCullDistance_DEPRECATED |