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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeBlueprintBrushBase
| Type | Name | Description | |
|---|---|---|---|
| UTextureRenderTarget2D * | RenderLayer
(
const FLandscapeBrushParameters& InParameters |
||
| void | RenderLayer
(
ILandscapeEditLayerRenderer::FRenderParams& InRenderParams |