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API > API/Runtime > API/Runtime/IrisCore > API/Runtime/IrisCore/Iris > API/Runtime/IrisCore/Iris/ReplicationSystem > API/Runtime/IrisCore/Iris/ReplicationSystem/UReplicationSystem
References
| Module | IrisCore |
| Header | /Engine/Source/Runtime/Experimental/Iris/Core/Public/Iris/ReplicationSystem/ReplicationSystem.h |
| Include | #include "Iris/ReplicationSystem/ReplicationSystem.h" |
| Source | /Engine/Source/Runtime/Experimental/Iris/Core/Private/Iris/ReplicationSystem/ReplicationSystem.cpp |
void SetCullDistanceSqrOverride
(
FNetRefHandle Handle,
float DistSqr
)
Remarks
Set the squared cull distance for an object. This can be used by prioritizers and filters like UNetObjectGridFilter for example. For Actors this will override, not overwrite, the NetCullDistanceSquared property.