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bool |
bStaticMeshUseSmoothEdgesIfSmoothingInformationIsMissing |
If enabled, both Interchange translators and the legacy import process smooth the edges of static meshes that don't contain smoothing information. |
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FInterchangeContentImportSettings |
ContentImportSettings |
Settings used when importing into the Content Browser. |
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FSoftObjectPath |
ConverterDefaultPipeline |
Optional, the pipeline asset converters will duplicate to create interchange import data pipeline. |
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TSoftClassPtr< UInterchangeFilePickerBase > |
FilePickerClass |
This tells Interchange which file picker class to construct when we need to choose a file for a source. |
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TSoftClassPtr< UInterchangePipelineBase > |
GenericPipelineClass |
Specifies which pipeline class Interchange should use when editor tools import or reimport an asset with base settings. |
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TArray< FInterchangeGroup > |
InterchangeGroups |
Groups that define PerTransalatorPipelines that user can select to use. |
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FInterchangeImportSettings |
SceneImportSettings |
Settings used when importing into a level. |