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bool |
bFollowRedirectors |
True if redirectors will be followed when determining what location to import an asset. |
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bool |
bIsAutomated |
True if the import process is unattended. We cannot show UI if the import is automated. |
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bool |
bReplaceExisting |
Whether or not to overwrite existing assets. |
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FString |
DestinationName |
Optional custom name for the import. |
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ULevel * |
ImportLevel |
Level to import into, if we are doing a scene import. |
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EImportType |
ImportType |
We can import assets or full scene. |
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UObject * |
ReimportObject |
True if we are reimporting assets or a scene. |