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API > API/Runtime > API/Runtime/InterchangeCore > API/Runtime/InterchangeCore/UInterchangeFactoryBase
References
| Module | InterchangeCore |
| Header | /Engine/Source/Runtime/Interchange/Core/Public/InterchangeFactoryBase.h |
| Include | #include "InterchangeFactoryBase.h" |
virtual void SetupObject_GameThread
(
const FSetupObjectParams & Arguments
)
Remarks
Do any UObject setup required before the build (before PostEditChange) and after all dependency UObjects have been imported.
- This function is called when starting the pre-completion task (before PostEditChange is called for the asset).