Navigation
API > API/Runtime > API/Runtime/InterchangeCore > API/Runtime/InterchangeCore/UInterchangeFactoryBase
References
| Module | InterchangeCore |
| Header | /Engine/Source/Runtime/Interchange/Core/Public/InterchangeFactoryBase.h |
| Include | #include "InterchangeFactoryBase.h" |
Syntax
struct FImportSceneObjectsParams
Remarks
Parameters to pass to SpawnActor function
Variables
| Type | Name | Description | |
|---|---|---|---|
| UInterchangeFactoryBaseNode * | FactoryNode | The base node that describe how to create the asset | |
| ULevel * | Level | The level in which to create the scene objects | |
| const UInterchangeBaseNodeContainer * | NodeContainer | The node container associated with the current source index | |
| FString | ObjectName | The name we want to give to the actor that we will create | |
| const UInterchangeFactoryBaseNode * | ReimportFactoryNode | Factory base node associated with the reimported scene node | |
| UObject * | ReimportObject | If not null, the factory must perform a reimport of the scene node |