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API > API/Runtime > API/Runtime/InterchangeCore > API/Runtime/InterchangeCore/Nodes > API/Runtime/InterchangeCore/Nodes/UInterchangeFactoryBaseNode
References
| Module | InterchangeCore |
| Header | /Engine/Source/Runtime/Interchange/Core/Public/Nodes/InterchangeFactoryBaseNode.h |
| Include | #include "Nodes/InterchangeFactoryBaseNode.h" |
| Source | /Engine/Source/Runtime/Interchange/Core/Private/Nodes/InterchangeFactoryBaseNode.cpp |
bool ShouldSkipNodeImport&40;&41; const
Remarks
Return true if this node should skip the factory import process, false otherwise. Node can be in a situation where we have to skip the import process because we cannot import the associated asset for multiple reason.
- An asset can already exist and is representing a different type (UClass)
- An asset can already exist and is being compiled
- An asset can already exist and is being imported by another concurrent import task (user importing multiple file in same time in the same content folder)