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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos > API/Runtime/InteractiveToolsFramework/BaseGizmos/UE__TransformGiz-_2
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/TransformGizmoUtil.h |
| Include | #include "BaseGizmos/TransformGizmoUtil.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/TransformGizmoUtil.cpp |
namespace UE
{
namespace TransformGizmoUtil
{
UCombinedTransformGizmo &42; UE&58;&58;TransformGizmoUtil&58;&58;Create3AxisTransformGizmo
&40;
UInteractiveToolManager &42; ToolManager,
void &42; Owner,
const FString & InstanceIdentifier
&41;
}
}
Remarks
Spawn a new standard 3-axis Transform gizmo (see UCombinedTransformGizmoContextObject::Create3AxisTransformGizmo for details) ToolManager's ToolsContext must have a UCombinedTransformGizmoContextObject registered (see UCombinedTransformGizmoContextObject for details)