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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TTransformSequence3 > API/Runtime/GeometryCore/TTransformSequence3/Append
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/TransformSequence.h |
| Include | #include "TransformSequence.h" |
void Append
&40;
const TTransformSequence3< RealType > & SequenceToAppend
&41;
Remarks
Add all transforms in given sequence to the end of this sequence, ie Seq(P) becomes SequenceToAppend * Seq(P)