Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TTransformSRT3
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/TransformTypes.h |
| Include | #include "TransformTypes.h" |
UE::Math::TRay < RealType > InverseTransformRay
(
const UE::Math::TRay < RealType > & Ray
) const