Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TTransformSRT3
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/TransformTypes.h |
| Include | #include "TransformTypes.h" |
template<typename RealType2>
TVector < RealType2 > InverseTransformPosition
(
const UE::Math::TVector < RealType2 > & P
) const
input vector with inverse-QST transformation applied, ie QSTinv(P) = InverseScale(InverseRotate(P - Translate))