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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Spatial > API/Runtime/GeometryCore/Spatial/FZOrderCurvePoints
| Type | Name | Description | |
|---|---|---|---|
| void | Compute
(
TArrayView< const FVector2d > Points, |
Compute an ordering for the input points that attempts to order points so adjacent points are close together spatially Supports both 2D and 3D points. | |
| void | Compute
(
TArrayView< const FVector2f > Points, |
||
| void | Compute
(
TArrayView< const FVector3d > Points, |
||
| void | Compute
(
TArrayView< const FVector3f > Points, |