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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Selections > API/Runtime/GeometryCore/Selections/FMeshVertexSelection > API/Runtime/GeometryCore/Selections/FMeshVertexSelection/FloodFill
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/Selections/MeshVertexSelection.h |
| Include | #include "Selections/MeshVertexSelection.h" |
void FloodFill
(
const TArray < int > & Seeds,
const TUniqueFunction < bool> & VertIncludedF
)
Remarks
Grow selection outwards from seed vertex, until it hits boundaries defined by vertex filter.