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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Selections > API/Runtime/GeometryCore/Selections/FMeshVertexSelection
| Type | Name | Description | |
|---|---|---|---|
| void | ExpandToOneRingNeighbours
(
const TUniqueFunction< bool(int)>& FilterF |
Add all one-ring neighbours of current selection to set. | |
| void | ExpandToOneRingNeighbours
(
int nRings, |
[TODO] should do this more efficiently, like FMeshFaceSelection |