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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Selections > API/Runtime/GeometryCore/Selections/FMeshVertexSelection > API/Runtime/GeometryCore/Selections/FMeshVertexSelection/ExpandToOneRingN-
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/Selections/MeshVertexSelection.h |
| Include | #include "Selections/MeshVertexSelection.h" |
void ExpandToOneRingNeighbours
(
const TUniqueFunction < bool> & FilterF
)
Remarks
Add all one-ring neighbours of current selection to set. On a large mesh this is quite expensive as we don't know the boundary, so we have to iterate over all triangles.
Return false from FilterF to prevent vertices from being included.