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API > API/Runtime > API/Runtime/GeometryCore
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/MeshAdapterTransforms.h |
| Include | #include "MeshAdapterTransforms.h" |
namespace MeshAdapterTransforms
{
template<class TriangleMeshType>
void MeshAdapterTransforms&58;&58;FrameCoordsToWorld
&40;
TriangleMeshType & Mesh,
const FFrame3d & Frame
&41;
}
Remarks
Transform Mesh out of local coordinates of Frame