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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/MeshAdapterTransforms__ApplyTran-
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/MeshAdapterTransforms.h |
| Include | #include "MeshAdapterTransforms.h" |
namespace MeshAdapterTransforms
{
template<class TriangleMeshType>
void MeshAdapterTransforms&58;&58;ApplyTransform
&40;
TriangleMeshType & Mesh,
TFunctionRef< FVector3d(const FVector3d &)> PositionTransform,
TFunctionRef< FVector3f(const FVector3f &)> NormalTransform
&41;
}
Remarks
Apply given Transform to a Mesh. Modifies Vertex Positions and Normals, and any Per-Triangle Normal Overlays