Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Generators
Inheritance Hierarchy
- FBaseRevolveGenerator
- FRevolvePlanarPathGenerator
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/Generators/RevolveGenerator.h |
| Include | #include "Generators/RevolveGenerator.h" |
Syntax
class FRevolvePlanarPathGenerator : public UE::Geometry::FBaseRevolveGenerator
Remarks
Revolve a planar polyline (in the XY plane) around the +Z axis along a circular path (+X, +Y) in the 2D polyline is mapped to (+X, 0, +Z)
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bCapped | If true, open tops/bottoms of the revolved shape are capped | |
| TArray< FVector2d > | PathVertices | Vertices of the planar polyline/path that will be revolved |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FDynamicMesh3 | GenerateMesh () |
Generate the mesh |