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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FMeshEdgeSelection
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
TSet< int >::TRangedForIterator end ()
|
|
Selections/MeshEdgeSelection.h |
|
TSet< int >::TRangedForConstIterator end ()
|
|
Selections/MeshEdgeSelection.h |
|
end()
| |
|
| Name |
end |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/Selections/MeshEdgeSelection.h |
| Include Path |
#include "Selections/MeshEdgeSelection.h" |
TSet < int >::TRangedForIterator end()
end()
| |
|
| Name |
end |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/Selections/MeshEdgeSelection.h |
| Include Path |
#include "Selections/MeshEdgeSelection.h" |
TSet < int >::TRangedForConstIterator end() const