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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshEditor
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMeshEditor.h |
| Include | #include "DynamicMeshEditor.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMeshEditor.cpp |
void InvertTriangleNormals
&40;
const TArray< int > & Triangles
&41;
Remarks
Flip the normals of the given triangles. This includes their vertex normals, if they exist, as well as any per-triangle attribute normals.
Parameters
| Name | Description |
|---|---|
| Triangles | the triangles to modify |