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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshEditor
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMeshEditor.h |
| Include | #include "DynamicMeshEditor.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMeshEditor.cpp |
FVector3f ComputeAndSetQuadNormal
&40;
const FIndex2i & QuadTris,
bool bIsPlanar
&41;
Remarks
Calculate and set the per-triangle normals of the two input quads. Average of the two face normals is used unless the quad is planar the normal vector that was set
Parameters
| Name | Description |
|---|---|
| QuadTris | pair of triangle IDs. If second ID is invalid, it is ignored |
| bIsPlanar | if the quad is known to be planar, operation is more efficient |