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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshIndexUtil.h |
| Include | #include "DynamicMesh/MeshIndexUtil.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/MeshIndexUtil.cpp |
namespace UE
{
namespace Geometry
{
void UE&58;&58;Geometry&58;&58;VertexToTriangleOneRing
&40;
const FDynamicMesh3 &42; Mesh,
const TArray< int > & VertexIDs,
TSet< int > & TriangleIDsOut
&41;
}
}
Remarks
Find all the triangles in all the one rings of a set of vertices
Parameters
| Name | Description |
|---|---|
| Mesh | input mesh |
| VertexIDs | list of Vertex IDs of Mesh |
| TriangleIDsOut | list of triangle IDs where any vertex of triangle touches an element of VertexIDs |