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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshAdapterUtil.h |
| Include | #include "DynamicMesh/MeshAdapterUtil.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/MeshAdapterUtil.cpp |
namespace UE
{
namespace Geometry
{
FTriangleMeshAdapterd UE::Geometry::MakeDynamicMeshAdapter
(
const FDynamicMesh3 * Mesh
)
}
}
1:1 adapter of a FDynamicMesh; can be used as a starting point to create other adapters