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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshIndexUtil.h |
| Include | #include "DynamicMesh/MeshIndexUtil.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/MeshIndexUtil.cpp |
namespace UE
{
namespace Geometry
{
FIndex2i UE&58;&58;Geometry&58;&58;FindVertexEdgesInTriangle
&40;
const FDynamicMesh3 & Mesh,
int32 TriangleID,
int32 VertexID
&41;
}
}
Remarks
Find the two edges in a Triangle that are connected to a given Vertex of the triangle edge pair, or (IndexConstants::InvalidID, IndexConstants::InvalidID) on error