Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshAttributeUtil.h |
| Include | #include "DynamicMesh/MeshAttributeUtil.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/MeshAttributeUtil.cpp |
namespace UE
{
namespace Geometry
{
bool UE&58;&58;Geometry&58;&58;CopyVertexUVsToOverlay
&40;
const FDynamicMesh3 & Mesh,
FDynamicMeshUVOverlay & UVOverlayOut,
bool bCompactElements
&41;
}
}
Remarks
Copies vertex UVs to a given overlay (clearing it before use if it has any elements). true if successful
Parameters
| Name | Description |
|---|---|
| bCompactElements | If true, elements are compacted in the overlay |