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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshIndexUtil.h |
| Include | #include "DynamicMesh/MeshIndexUtil.h" |
namespace UE
{
namespace Geometry
{
template<typename EnumeratorType, typename SetType>
void UE&58;&58;Geometry&58;&58;CollectVertexPositions
&40;
const FDynamicMesh3 & Mesh,
EnumeratorType Enumeration,
SetType & Output
&41;
}
}
Remarks
Call SetType.Add(VertexPosition) for all valid vertex indices in for_each(Enumeration)