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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/TDynamicVertexSkinWeightsAttribu- > API/Runtime/GeometryCore/DynamicMesh/TDynamicVertexSkinWeightsAttribu-/GetValue
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicVertexSkinWeightsAttribute.h |
| Include | #include "DynamicMesh/DynamicVertexSkinWeightsAttribute.h" |
template<typename BoneIndexType, typename BoneFloatWeightType>
void GetValue
(
int VertexID,
TArray < BoneIndexType > & OutBones,
TArray < BoneFloatWeightType > & OutWeights
) const
Remarks
Get the element at a given index via a pair of bone index and weight arrays. The number of influences is equal to the array size.