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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/TDynamicBoneAttributeBase > API/Runtime/GeometryCore/DynamicMesh/TDynamicBoneAttributeBase/IsSameAs
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicBoneAttribute.h |
| Include | #include "DynamicMesh/DynamicBoneAttribute.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicBoneAttribute.cpp |
virtual bool IsSameAs
&40;
const TDynamicBoneAttributeBase< ParentType, AttribValueType > & Other
&41; const
Remarks
Assumes that the AttribValueType support equality operator. If not, create a template specialization. true, if this attribute is the same as the Other.