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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/Operations > API/Runtime/GeometryCore/DynamicMesh/Operations/FSplitAttributeWelder
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/Operations/SplitAttributeWelder.h |
| Include | #include "DynamicMesh/Operations/SplitAttributeWelder.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/Operations/SplitAttributeWelder.cpp |
static void WeldSplitUVs
&40;
const int32 ParentVID,
FDynamicMeshUVOverlay & UVOverlay,
float UVDistSqrdThreshold
&41;
Remarks
Welds split UVs shared by the ParentVID vertex in the ParentMesh.
Parameters
| Name | Description |
|---|---|
| ParentVID | defines a vertex in the parent mesh. |
| UVOverlay | contains potentially split UVs associated with the ParentVID. Assumed to be an overlay of the ParentMesh. |
| UVDistSqrdThreshold | provides a threshold in distance squared UV space between split UVs that should be welded. |