Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/Operations > API/Runtime/GeometryCore/DynamicMesh/Operations/FSplitAttributeWelder
Syntax
float UVDistSqrdThreshold
Remarks
Merge threshold used to compare UV Overlay elements. Applied as FVector2f::DistSquared(UVA , UVB) <= UVDisSqrdThreshold