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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshTransforms.h |
| Include | #include "DynamicMesh/MeshTransforms.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/MeshTransforms.cpp |
namespace MeshTransforms
{
void MeshTransforms::Rotate
(
FDynamicMesh3 & Mesh,
const FRotator & Rotation,
const FVector3d & RotationOrigin
)
}
Remarks
Apply Rotation to the vertex positions, relative to the given RotationOrigin.