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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FMeshNormals
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshNormals.h |
| Include | #include "DynamicMesh/MeshNormals.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/MeshNormals.cpp |
static FVector3d GetVertexWeightsOnTriangle
&40;
const FDynamicMesh3 &42; Mesh,
int TriID,
double TriArea,
bool bWeightByArea,
bool bWeightByAngle
&41;
Remarks
Retrieve the area and/or angle weights for each vertex of a triangle
Parameters
| Name | Description |
|---|---|
| Mesh | the mesh to query |
| TriID | the triangle index of the mesh to query |
| TriArea | the area of the triangle |
| bWeightByArea | if true, include weighting by the area of the triangle |
| bWeightByAngle | if true, include weighting by the interior angles of the triangle |