Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3 > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3/SplitEdge
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3_Edits.cpp |
EMeshResult SplitEdge
&40;
int EdgeVertA,
int EdgeVertB,
FEdgeSplitInfo & SplitInfo
&41;
Remarks
Splits the edge between two vertices at the midpoint, if this edge exists Ok on success, or enum value indicates why operation cannot be applied. Mesh remains unmodified on error.
Parameters
| Name | Description |
|---|---|
| EdgeVertA | index of first vertex |
| EdgeVertB | index of second vertex |
| SplitInfo | returned information about new and modified mesh elements |