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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3 > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3/FlipEdge
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3_Edits.cpp |
virtual EMeshResult FlipEdge
(
int EdgeVertA,
int EdgeVertB,
FEdgeFlipInfo & FlipInfo
)
Remarks
Calls FlipEdge() on the edge between two vertices, if it exists Ok on success, or enum value indicates why operation cannot be applied. Mesh remains unmodified on error.
Parameters
| Name | Description |
|---|---|
| EdgeVertA | index of first vertex |
| EdgeVertB | index of second vertex |
| FlipInfo | returned information about new and modified mesh elements |