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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3 > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3/FlipEdge
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3_Edits.cpp |
virtual EMeshResult FlipEdge
&40;
int EdgeAB,
FEdgeFlipInfo & FlipInfo
&41;
Remarks
Flip/Rotate an edge of the mesh. This does not change the number of edges, vertices, or triangles. Boundary edges of the mesh cannot be flipped. Ok on success, or enum value indicates why operation cannot be applied. Mesh remains unmodified on error.
Parameters
| Name | Description |
|---|---|
| EdgeAB | index of edge to be flipped |
| FlipInfo | returned information about new and modified mesh elements |