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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3 > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3/FCollapseEdgeOptions
Syntax
bool bAllowCollapsingInternalEdgeWithBoundaryVertices
Remarks
When false, collapse is disallowed if the edge is an interior edge, yet both vertices are connected to boundary edges. In some circumstances this could create a bowtie. In other cases, it could disconnected parts of a mesh that were connected by a bowtie.