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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3 > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3/AppendTriangle
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include | #include "DynamicMesh/DynamicMesh3.h" |
int AppendTriangle
&40;
int Vertex0,
int Vertex1,
int Vertex2,
int GroupID
&41;
Remarks
Vertex0, Vertex1, and Vertex2 must be distinct and refer to existing, valid vertices