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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/CompGeom > API/Runtime/GeometryCore/CompGeom/FSphereCovering > API/Runtime/GeometryCore/CompGeom/FSphereCovering/AddNegativeSpace
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/CompGeom/ConvexDecomposition3.h |
| Include | #include "CompGeom/ConvexDecomposition3.h" |
bool AddNegativeSpace
(
const TFastWindingTree < FDynamicMesh3 > & Spatial,
const FNegativeSpaceSampleSettings & Settings
)
Remarks
Note: This version of AddNegativeSpace assumed the input had flipped triangle orientations