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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/CompGeom > API/Runtime/GeometryCore/CompGeom/FDelaunay3 > API/Runtime/GeometryCore/CompGeom/FDelaunay3/Triangulate
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/CompGeom/Delaunay3.h |
| Include | #include "CompGeom/Delaunay3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/CompGeom/Delaunay3.cpp |
bool Triangulate
(
TArrayView < const TVector < double > > Vertices
)
Remarks
Compute a 3D Delaunay triangulation. Note this clears any previously-held triangulation data, and triangulates the passed-in vertices from scratch false if triangulation failed