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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/CompGeom > API/Runtime/GeometryCore/CompGeom/FDelaunay2 > API/Runtime/GeometryCore/CompGeom/FDelaunay2/Triangulate
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/CompGeom/Delaunay2.h |
| Include | #include "CompGeom/Delaunay2.h" |
bool Triangulate
&40;
TArrayView< const TVector2< float >> Vertices,
TArrayView< const FIndex2i > Edges
&41;
Remarks
Compute an (optionally constrained) Delaunay triangulation. Note this clears any previously-held triangulation data, and triangulates the passed-in vertices (and optional edges) from scratch false if triangulation failed