Navigation
API > API/Runtime > API/Runtime/GeometryCollectionEngine
Inheritance Hierarchy
- IChaosEventFilter
- FChaosTrailingEventFilter
References
| Module | GeometryCollectionEngine |
| Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/ChaosTrailingEventFilter.h |
| Include | #include "ChaosTrailingEventFilter.h" |
Syntax
class FChaosTrailingEventFilter : public IChaosEventFilter< Chaos::FTrailingDataArray, TArray< FChaosTrailingEventData >, EChaosTrailingSortMethod >
Constructors
| Type | Name | Description | |
|---|---|---|---|
FChaosTrailingEventFilter
(
FChaosTrailingEventRequestSettings* FilterSettingsIn |
Overridden from IChaosEventFilter
| Type | Name | Description | |
|---|---|---|---|
| void | FilterEvents
(
const FTransform& ChaosComponentTransform, |
Filters the raw events from the physics system to reduce the number supplied to the game systems | |
| void | SortEvents
(
TArray< FChaosTrailingEventData >& InOutFilteredEvents, |
Optionally Sort events based on increasing or decreasing values of FilteredDataArray fields |