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API > API/Runtime > API/Runtime/GameplayDebugger > API/Runtime/GameplayDebugger/IGameplayDebugger
- IGameplayDebugger::NotifyCategoriesChanged()
- FGameplayDebuggerModule::NotifyCategoriesChanged()
References
| Module | GameplayDebugger |
| Header | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebugger.h |
| Include | #include "GameplayDebugger.h" |
void NotifyCategoriesChanged&40;&41;