Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/UWorldPartitionEditorHash
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionEditorHash.h |
| Include | #include "WorldPartition/WorldPartitionEditorHash.h" |
Syntax
struct FForEachIntersectingActorParams
Remarks
Struct of optional parameters passed to ForEachIntersectingActor.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIncludeNonSpatiallyLoadedActors | Should we include non-spatially loaded actors in the query? | |
| bool | bIncludeSpatiallyLoadedActors | Should we include spatially loaded actors in the query? | |
| TOptional< FBox > | MinimumBox | Optional minimum box to stop searching for actors |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FForEachIntersectingActorParams & | SetIncludeNonSpatiallyLoadedActors
(
bool bInIncludeNonSpatiallyLoadedActors |
||
| FForEachIntersectingActorParams & | SetIncludeSpatiallyLoadedActors
(
bool bInIncludeSpatiallyLoadedActors |
||
| FForEachIntersectingActorParams & | SetMinimumBox
(
const FBox& InMinimumBox |