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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/RuntimeSpatialHash > API/Runtime/Engine/WorldPartition/RuntimeSpatialHash/FSquare2DGridHelper > API/Runtime/Engine/WorldPartition/RuntimeSpatialHash/FSquare2DGridHelper/ForEachIntersect-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeSpatialHash/RuntimeSpatialHashGridHelper.h |
| Include | #include "WorldPartition/RuntimeSpatialHash/RuntimeSpatialHashGridHelper.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/RuntimeSpatialHash/RuntimeSpatialHashGridHelper.cpp |
int32 ForEachIntersectingCells
(
const FSphere & InSphere,
TFunctionRef < void &)> InOperation,
int32 InStartLevel
) const
Remarks
Runs a function on all intersecting cells for the provided sphere the number of intersecting cells