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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/HLOD > API/Runtime/Engine/WorldPartition/HLOD/UWorldPartitionD-_1
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODDestruction.h |
| Include | #include "WorldPartition/HLOD/HLODDestruction.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/HLOD/HLODDestruction.cpp |
UFUNCTION (BlueprintCallable, Category="HLOD Destruction")
static void DestroyInHLOD
(
const TScriptInterface < IWorldPartitionDestructibleInHLODInterface > & DestructibleInHLOD
)