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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FWorldPartitionHelpers > API/Runtime/Engine/WorldPartition/FWorldPartitionHelpers/ForEachIntersect-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHelpers.h |
| Include | #include "WorldPartition/WorldPartitionHelpers.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionHelpers.cpp |
static void ForEachIntersectingActorDesc
&40;
UWorldPartition &42; WorldPartition,
const FBox & Box,
TSubclassOf< AActor > ActorClass,
TFunctionRef< bool(const FWorldPartitionActorDesc &42;)> Func
&41;